Prompt: Create a square (1:1) illustration in the style of Gravity Falls: cartoonish, atmospheric, mysterious, with a sense of adventure and supernatural power. Non-photorealistic, clean linework, expressive shapes, soft yet dramatic lighting.Scene composition:The lower 4/10 of the image is the foreground — the edge of a cliff. The cliff is uneven and natural, with grass blades, small stones, cracks in the ground, and exposed roots. The terrain is stylized and cartoon-like.Standing at the very edge of the cliff is a Gravity Falls–style character. The character wears a purple cloak with a hood pulled over their head. The face is partially hidden in shadow. The character is facing away from the viewer or slightly turned, looking into the distance toward the valley. Sparks and flames emanate from the character, softly illuminating the cliff edge, ground, and nearby rocks. The light is warm, with orange and violet tones, emphasizing the character’s magical nature.Midground and background:Around 7/10 of the image height lies a coastline. Below it stretches a valley with rolling hills and elevations. In the valley, include:small buildings and silhouettes of structures,trees bearing strange glowing fruits or leaves,faint magical lights hinting at life or mystery.On the right side of the valley, a winding river flows into the sea, subtly reflecting the dim light of the sky and magic around it.Far background:Beyond the coastline lies a dark sea and a starry night sky. The stars are sparse and subdued. The farther the scene is from the character, the darker and more ominous it becomes. The valley background can be almost completely black, with subtle hints of cold colors (deep blue, violet, emerald) to suggest depth and unknown danger.Lighting and mood:The primary light source is the fire and sparks surrounding the character. The light fades gradually with distance. The contrast between the warm foreground glow and the nearly black background should be strong. Overall mood: mystical, ominous, epic, and cinematic — a moment that feels important and fate-defining.
Prompt: Recreational Vehicle
Prompt: Hyperrealistic hedgehog fish swims through the water among an underwater city with ancient buildings and corals, soft diffused underwater lighting with rays of light passing through the water, color palette in marine tones — turquoise, deep blue, aquamarine, calm and serene mood, cinematic composition, medium shot, slight depth of field, high detail, ultra realism, 8K.
Prompt: Hyperrealistic hedgehog fish swims through the water among an underwater city with ancient buildings and corals, soft diffused underwater lighting with rays of light passing through the water, color palette in marine tones — turquoise, deep blue, aquamarine, calm and serene mood, cinematic composition, medium shot, slight depth of field, high detail, ultra realism, 8K.
Prompt: An abstract image of paint swirls
Prompt: A towering humanoid combat armor, full-body exoskeleton, brutal and angular silhouette, standing in a neutral pose, highly detailed sci-fi military armor, matte black and dark graphite metal plates with sharp edges and layered geometry.Helmet extremely detailed and dominant:the helmet has a predatory, angular design with a narrow, aggressive visor slit, resembling a horned knight mixed with a futuristic mech. Two asymmetric forward-facing horn-like protrusions emerge from the crown, sharp and blade-like, giving a demonic yet mechanical presence. The helmet’s surface is composed of overlapping armor plates with visible seams, recessed grooves, and glowing thin white circuit-like lines embedded into the metal.The faceplate is faceted and segmented, with no visible human features, completely inhuman. The visor is deep, shadowed, almost void-like, suggesting a sensor array rather than eyes. Small vents and slits are carved along the jawline and cheek plates, implying internal cooling systems. Subtle wear marks, micro-scratches, and battle scarring are visible across the helmet, especially around the edges and horns.The neck is reinforced with thick armored collars and mechanical joints, partially exposed pistons and cables connecting the helmet to the torso.Torso armor: heavy chest plating with layered angular panels, reinforced central breastplate, glowing white line patterns tracing across the armor like neural circuits. Thick shoulder pauldrons with sharp geometric edges, asymmetrical design, one shoulder bulkier than the other.Arms: massive armored arms with segmented plating, exposed mechanical joints at elbows, reinforced gauntlets with heavy knuckle plating. One arm holds a short, blade-like combat weapon integrated into the armor.Legs: thick armored thighs, reinforced knees with layered plates, heavy mechanical calves, and armored boots designed for stability and impact absorption.Overall aesthetic: dark sci-fi, militaristic, intimidating, anime-mecha influence mixed with western concept art realism. High contrast lighting, white background, concept art style, ultra high detail, sharp focus, dramatic shadows, industrial sci-fi atmosphere. , tocando um piano negro marfin fantasmagorico , com sentimento , capacete medieval pontudo em V , um longa espada reencostada no piano
Prompt: A towering humanoid combat armor, full-body exoskeleton, brutal and angular silhouette, standing in a neutral pose, highly detailed sci-fi military armor, matte black and dark graphite metal plates with sharp edges and layered geometry.Helmet extremely detailed and dominant:the helmet has a predatory, angular design with a narrow, aggressive visor slit, resembling a horned knight mixed with a futuristic mech. Two asymmetric forward-facing horn-like protrusions emerge from the crown, sharp and blade-like, giving a demonic yet mechanical presence. The helmet’s surface is composed of overlapping armor plates with visible seams, recessed grooves, and glowing thin white circuit-like lines embedded into the metal.The faceplate is faceted and segmented, with no visible human features, completely inhuman. The visor is deep, shadowed, almost void-like, suggesting a sensor array rather than eyes. Small vents and slits are carved along the jawline and cheek plates, implying internal cooling systems. Subtle wear marks, micro-scratches, and battle scarring are visible across the helmet, especially around the edges and horns.The neck is reinforced with thick armored collars and mechanical joints, partially exposed pistons and cables connecting the helmet to the torso.Torso armor: heavy chest plating with layered angular panels, reinforced central breastplate, glowing white line patterns tracing across the armor like neural circuits. Thick shoulder pauldrons with sharp geometric edges, asymmetrical design, one shoulder bulkier than the other.Arms: massive armored arms with segmented plating, exposed mechanical joints at elbows, reinforced gauntlets with heavy knuckle plating. One arm holds a short, blade-like combat weapon integrated into the armor.Legs: thick armored thighs, reinforced knees with layered plates, heavy mechanical calves, and armored boots designed for stability and impact absorption.Overall aesthetic: dark sci-fi, militaristic, intimidating, anime-mecha influence mixed with western concept art realism. High contrast lighting, white background, concept art style, ultra high detail, sharp focus, dramatic shadows, industrial sci-fi atmosphere. , tocando um piano negro marfin fantasmagorico , com sentimento , capacete medieval pontudo em V , um longa espada reencostada no piano
Prompt: A towering humanoid combat armor, full-body exoskeleton, brutal and angular silhouette, standing in a neutral pose, highly detailed sci-fi military armor, matte black and dark graphite metal plates with sharp edges and layered geometry.Helmet extremely detailed and dominant:the helmet has a predatory, angular design with a narrow, aggressive visor slit, resembling a horned knight mixed with a futuristic mech. Two asymmetric forward-facing horn-like protrusions emerge from the crown, sharp and blade-like, giving a demonic yet mechanical presence. The helmet’s surface is composed of overlapping armor plates with visible seams, recessed grooves, and glowing thin white circuit-like lines embedded into the metal.The faceplate is faceted and segmented, with no visible human features, completely inhuman. The visor is deep, shadowed, almost void-like, suggesting a sensor array rather than eyes. Small vents and slits are carved along the jawline and cheek plates, implying internal cooling systems. Subtle wear marks, micro-scratches, and battle scarring are visible across the helmet, especially around the edges and horns.The neck is reinforced with thick armored collars and mechanical joints, partially exposed pistons and cables connecting the helmet to the torso.Torso armor: heavy chest plating with layered angular panels, reinforced central breastplate, glowing white line patterns tracing across the armor like neural circuits. Thick shoulder pauldrons with sharp geometric edges, asymmetrical design, one shoulder bulkier than the other.Arms: massive armored arms with segmented plating, exposed mechanical joints at elbows, reinforced gauntlets with heavy knuckle plating. One arm holds a short, blade-like combat weapon integrated into the armor.Legs: thick armored thighs, reinforced knees with layered plates, heavy mechanical calves, and armored boots designed for stability and impact absorption.Overall aesthetic: dark sci-fi, militaristic, intimidating, anime-mecha influence mixed with western concept art realism. High contrast lighting, white background, concept art style, ultra high detail, sharp focus, dramatic shadows, industrial sci-fi atmosphere. , tocando um piano negro marfin fantasmagorico , com sentimento , capacete medieval pontudo em V , um longa espada reencostada no piano
Prompt: A towering humanoid combat armor, full-body exoskeleton, brutal and angular silhouette, standing in a neutral pose, highly detailed sci-fi military armor, matte black and dark graphite metal plates with sharp edges and layered geometry.Helmet extremely detailed and dominant:the helmet has a predatory, angular design with a narrow, aggressive visor slit, resembling a horned knight mixed with a futuristic mech. Two asymmetric forward-facing horn-like protrusions emerge from the crown, sharp and blade-like, giving a demonic yet mechanical presence. The helmet’s surface is composed of overlapping armor plates with visible seams, recessed grooves, and glowing thin white circuit-like lines embedded into the metal.The faceplate is faceted and segmented, with no visible human features, completely inhuman. The visor is deep, shadowed, almost void-like, suggesting a sensor array rather than eyes. Small vents and slits are carved along the jawline and cheek plates, implying internal cooling systems. Subtle wear marks, micro-scratches, and battle scarring are visible across the helmet, especially around the edges and horns.The neck is reinforced with thick armored collars and mechanical joints, partially exposed pistons and cables connecting the helmet to the torso.Torso armor: heavy chest plating with layered angular panels, reinforced central breastplate, glowing white line patterns tracing across the armor like neural circuits. Thick shoulder pauldrons with sharp geometric edges, asymmetrical design, one shoulder bulkier than the other.Arms: massive armored arms with segmented plating, exposed mechanical joints at elbows, reinforced gauntlets with heavy knuckle plating. One arm holds a short, blade-like combat weapon integrated into the armor.Legs: thick armored thighs, reinforced knees with layered plates, heavy mechanical calves, and armored boots designed for stability and impact absorption.Overall aesthetic: dark sci-fi, militaristic, intimidating, anime-mecha influence mixed with western concept art realism. High contrast lighting, white background, concept art style, ultra high detail, sharp focus, dramatic shadows, industrial sci-fi atmosphere. , tocando um piano negro marfin fantasmagorico , com sentimento , capacete medieval pontudo em V , um longa espada reencostada no piano
Prompt: Um cavaleiro negro , tocando um piano negro marfin fantasmagorico , com sentimento , capacete medieval pontudo em V , um longa espada reencostada no piano
Prompt: Faça-o tocar um piano negro fantasmagorico
Prompt: Faça-o tocar um piano negro fantasmagorico